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Question by
lukasuarez2010 · Dec 12, 2013 at 01:26 AM ·
animationanimatorblendermecanim
blender animations problem (or bug) in mecanim
hi,
I have a problem, horrible horrible problem: i'm importing animation list in a .blend for mecanim(humanoid), mecanim isn't reading the new animations, but the previous animations yes. I tried to reimport the .blend and project but didn't work.
ok, delete .blend and reimport: yeaah, is working !!
clearly no -_- . my animator is crashed.. ahaha
apparently animator not call animations by name and, for example, in "run" is "jump" now ahaha
ok, my question is:
¿for what God hate me :E ? no, hehe ¿how to make to resolve this problem?
(sorry for my English, is very bad :P )
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