Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by DevonJavaScript · Jul 02, 2011 at 09:37 AM · playerfpsfloatwater

Floating Character, Water3

How would I make my character have full control and still float in water3, I have tried water3float but that controls my character to strongly and I would like it to were the user has alot more input. Any suggestions?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image _Petroz · Jul 02, 2011 at 11:33 AM 0
Share

Can you include a link to 'water3float' so we have a clue what your are talking about?

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by amir_bobo · Jul 02, 2011 at 11:46 AM

I think i know what are you looking for! There is some sampel which can float rigidbody(s) whit "AddForce".

In your case (I suppose) u can use it like this;

 enter code here 
 if(float)
 {
    Uplift = uplift;
 }
 else
    Uplift = Vector3.zero;
 
 controller.Move(moveDirection * Time.deltaTime - Uplift);

And this is the Floater Script:

   using UnityEngine;
   using System.Collections;

 public class Floater : MonoBehaviour {
 public float waterLevel, floatHeight;
 public Vector3 buoyancyCentreOffset;
 public float bounceDamp;
 
 

 void FixedUpdate () {
     Vector3 actionPoint = transform.position + transform.TransformDirection(buoyancyCentreOffset);
     float forceFactor = 1f - ((actionPoint.y - waterLevel) / floatHeight);
     
     if (forceFactor > 0f) {
         Vector3 uplift = -Physics.gravity * (forceFactor - rigidbody.velocity.y * bounceDamp);
         rigidbody.AddForceAtPosition(uplift, actionPoint);
     }
 }
 }

UnTested! Hope be usefull!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

How do you change gravity with a press of a button? Unity 2D 2 Answers

FPS Character with model 6 Answers

Question about FPS Player Script 1 Answer

Error Code with Unity just sitting with a project open, what is it, how to fix? 4 Answers

Floating object on the water and stand on it. 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges