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Question by zilony · Sep 03, 2012 at 12:45 AM · main menu

Main Menu don't disappear

Hi,

I have a simple script to the main menu. What changed to make the menu disappear when I press "start game"?

 var areaHeight : float= 200;
  var areaWidth : float= 200;
  var layoutCenter : float = 100;
  var firstLevel : String = "First";
  var buttonSpacing : float = 25;
  var customSkin : GUISkin;
  var layoutStyle : GUIStyle;
  var textureTop : Texture2D;
  function OnGUI(){
  GUI.skin = customSkin;
  GUILayout.BeginArea(Rect(Screen.width/2-areaWidth/2,Screen.height/2-areaHeight/2,areaWidth,areaHeight),layoutStyle); GUILayout.Space(25);
  GUILayout.Label(textureTop); GUILayout.Space(buttonSpacing); if(GUILayout.Button("Start Game")){ Application.LoadLevel(3);
  }
  GUILayout.Space(buttonSpacing);
  if(GUILayout.Button("Quit")){
  Application.Quit();
  }
  GUILayout.EndArea();
  }
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avatar image AlucardJay · Sep 03, 2012 at 07:00 AM 0
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Does this script exist on Level 3 Application.LoadLevel(3) ? Or does this script exist on an object with DontDestroyOnLoad ?

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Answer by lvictorino · Sep 03, 2012 at 07:41 AM

If your script exists in your level 3... simply remove it from this level.

If you use DontDestroyOnLoad on it you can try to

 enabled = false;

on it.

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avatar image zilony · Sep 03, 2012 at 05:32 PM 0
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I forgot write what trying to match the scripts ... Well, trying to make a 3D walk on webplayer :)

and these responses do not work: (

I put Application.LoadLevel (0)

I start from a place so, so something is happening :)

but still the "main menu" does not disappear: (

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