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Question by Eco-Editor · Jan 16, 2018 at 03:42 PM · renderingmaterialcubespheremap

Spheres multi render with mapcubes

Hello all,

I'm using mapcube material on many spheres, and in result the spheres render through each other, such that I can see other spheres through my main sphere. how can this be fixed?

In the picture: Big sphere, and you can see the smaller spheres marked with blue semi-circle

alt text

Thanks!

object-is-rendered-though-other-gameobjects.jpg (35.2 kB)
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Answer by Eco-Editor · Jan 16, 2018 at 03:45 PM

Hello all,

I've solved this by changing camera clipping panels: far, to 10 (instead of 1000), Would like to hear, material based solutions.

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