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Question by
rory.pickering · Nov 29, 2012 at 10:36 AM ·
2dtoolkit
2dToolkit MeshRenderer delete error?!
I'm am using the 2dToolkit for a sprite animation but after a while of the animation going off screen i get a log saying that it is going to delete the MeshRenderer as it is Obsolete , then I get an ever saying that the MeshRenderer cannot be deleted as the 2dToolkit relies on it.
It doesn't break anything, but the logs and errors are just annoying!
The error isnt being caused from something that I am trying to do, if you see the image below the GameObjectUtility.cpp is causing it.
Any help would be greatly appreciated! Thanks in advance!
error.png
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