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Question by youngapprentice · Nov 28, 2012 at 01:44 AM · guitimecircleelement

Circular Timer

Hi, all! In the HUD for my game, the current weapon is shown is a circle. Sometimes, elements of my game involve timing (time left for shield, etc.).

I would like to display this time as a red ring around the circle. I have an image of the ring rendered.

When timer is full, the circle is complete. When timer is at half, it is a semi circle. See what I mean? Is there a clever masking technique or something I can use to display a timer in a circular fashion?

Thanks! - YA

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Answer by Eric5h5 · Nov 28, 2012 at 02:44 AM

http://answers.unity3d.com/questions/14770/creating-a-circular-progressbar-timer.html

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avatar image AlucardJay · Nov 28, 2012 at 06:26 AM 0
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The more I read here and in the forums and unify, the more I realize how long you have been giving us all fantastic help like this Eric. And the wealth of info, code and projects I keep unearthing by you is astounding. I'd have to say nearly 10% of all the unity searches I do have Eric5h5 somewhere on the page with some sage advice. Just to say $$anonymous$$any Thanks (it doesn't come often I am discovering when pumping out full code and projects for people). I have linked the above to several questions too, thanks again.

avatar image Eric5h5 · Nov 28, 2012 at 06:31 AM 1
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I am...everywhere....

avatar image Loius · Nov 28, 2012 at 07:10 AM 0
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Seriously. You gettin' kinda creepy. ... :)

avatar image youngapprentice · Nov 28, 2012 at 11:12 PM 1
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Thank you very much, Eric! I agree with alucardj. You have helped me personally on a large number of posts and have helped me indirectly by having an enormously helpful solution to nearly every problem I have. We all appreciate it very much! Thank you! - YA

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