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Question by BLOODragonGames · Nov 27, 2012 at 11:15 PM · c#menucreate

How do you create a menu using C# in Unity?

For the menu in my game, writing the OnMouseEnter/Exit and color change is all I know how to do. How do you start up a game once a player has left clicked text (Play), how do you give option to change mouse sensitivity on another menu (options), how do you give the option on how dark/light you want a stage to be, and how do you make other stages unlockable and able to select option to play via options menu once unlocked?

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Answer by Bunny83 · Nov 27, 2012 at 11:19 PM

Just use the Unity GUI system. The scripting reference(GUI and GUILayout) will help you with most things. Just take the time to read. There are also a lot tutorials / video tutorials out there.

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avatar image BLOODragonGames · Dec 04, 2012 at 11:10 PM 0
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lol~ I didn't even know about the GUI system. I always thought it was a script of some kind. Thanks

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