Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jammer3000 · Nov 27, 2012 at 03:39 PM · buildsettingstargetplatformrun

How to move a build file from mac to windows?

Hi I made a program on my macbook pro and when I build it I make sure that the option Target Platform is set to windows, but half way through the build it just stops. Please help.

Comment
Add comment · Show 10
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Landern · Nov 27, 2012 at 03:47 PM 0
Share

So... by stops you mean it freezes and you have to end the task(force close). You built it on the macbook pro, are you also building it on the macbook pro? did you move the project to a windows machine and build it? Little more information please.

avatar image Jammer3000 · Nov 27, 2012 at 04:44 PM 0
Share

No not force close, it just makes a sound and stops, nothing freezes. And yes I am building it on the macbook pro, and I don't know how to move my project from macbook to windows, i'm kind of new to Unity3d. And it successfully builds on my macbook pro.

avatar image Landern · Nov 27, 2012 at 04:51 PM 1
Share

Does the console have any errors?

http://docs.unity3d.com/Documentation/$$anonymous$$anual/Console.html

avatar image Jammer3000 · Nov 27, 2012 at 06:37 PM 0
Share

Yes this comes up Error building Player because scripts had compiler errors

avatar image ThePunisher · Nov 27, 2012 at 07:41 PM 0
Share

$$anonymous$$aybe you're using something unsupported by windows in your code? That or you already had compiler errors, and you can't build with any of those in your code.

Show more comments

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by ThePunisher · Nov 28, 2012 at 07:07 AM

By the way, I intentionally put an error in my code, then tried to build and guess what I get...

"Error building Player because scripts had compiler errors"

SO! If you said that it builds just fine as a Max OS X build but not as a Windows build, then you are probably using unsupported code.

Take a look at this link, might help you find the culprit:

http://docs.unity3d.com/Documentation/Manual/HOWTO-PortingBetweenPlatforms.html

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jammer3000 · Nov 28, 2012 at 07:50 PM 0
Share

Thanks very much it worked, thanks but does anyone know why it doesn't let me resize the window on windows when im running my program.

avatar image ThePunisher · Nov 28, 2012 at 08:24 PM 0
Share

Is the that unsupported code that breaks your Windows build?

Also, if the answer helped you with the original question, please mark it as an answer.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Is there a #define for Build Settings Platform? 1 Answer

Default Build File Extension 0 Answers

Unity Randomly changes build Platform? 0 Answers

Distribute terrain in zones 3 Answers

How to change the file name for the final build? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges