Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by DFiable · Aug 21, 2011 at 03:40 AM · androidtexturemousetouch

Touch command for GUIText on Android? OnMouseDown() for Android?

I've read all the documentation and as many answers as I can find and I haven't found the answer that works. I'm looking for the Android mobile command for OnMouseDown()(in Javascript). My first page menu has GUIText that says "Play" "Restart" Quit " etc.. and I've used the OnMouseDown() function. Does anybody know how to convert this to an Input.GetTouch function or what ever the converted code is for OnMouseDown() when using an Android mobile phone? What is the correct command function? thanx

Here's one of my scripts

 var normalTex : Texture2D;
 var hoverTex : Texture2D;
 
 function OnMouseEnter() {
    guiTexture.texture = hoverTex;

}

 function OnMouseExit(){
   guiTexture.texture = normalTex;
   

}

  function OnMouseDown(){
     
 Application.LoadLevel("sk6");
 Time.timeScale = 1;

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by DaveA · Aug 21, 2011 at 04:58 PM

Consider using a GUI.Button instead of GUIText, as it will respond just fine to touches on Android. If you need to touch 3D objects, you need to cast a ray from the screen point into the scene and check for it hitting things. I use this instead of mousedown for everything as it ports to mobile better. Example here: http://unity3d.com/support/documentation/ScriptReference/Input-mousePosition.html

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DFiable · Aug 22, 2011 at 01:08 AM 0
Share

Thank you. It worked. Slow response but it works. Thanks again.

avatar image 1337GameDev · Dec 02, 2011 at 07:01 PM 0
Share

Is this part of the OnGui package? If so this is not optimized for mobile devices (OnGui calls multiple times each frame, which eats up cpu), maybe try a guiTexture. I know that is better for mobile devices, but I'm looking into how to use it.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Touch android iput shootting 3 Answers

mobile programming questions 1 Answer

Movies on Android. Is it possible? 2 Answers

Issue Building my Video scene to Android 1 Answer

How to check if Mouse is touching GUI Texture 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges