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Question by bpears · Oct 27, 2012 at 03:20 AM · collideraienemy

Enemy gets through wall over time, colliders working.

y enemy will get to the wall and be half through it for a while, and eventually works through the collider. How to stop this?

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Answer by Montraydavis · Oct 27, 2012 at 03:28 AM

I am going to assume it has something to do with your collider positioning. Check the green "box/sphere/capsule/etc", and ensure that it is properly placed in the middle of the object.

Perhaps if you post a screenshot, I can see exactly what the problem is. Turn on gizmos, and screen-shot where the issue occurs.

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avatar image bpears · Oct 27, 2012 at 03:58 AM 0
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I think I know the problem. I have a script to spawn my enemy, but when I adjust the enemy I have on map at start, it is not changing the spawners. I don't know why this is... Because I played around with its collider making it HUGE and still, gets very close to wall and works its way through.

avatar image bpears · Oct 27, 2012 at 04:29 AM 0
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ended up needing to reset the prefab in spawner to new one made with new settings on enemy.

avatar image Montraydavis · Oct 27, 2012 at 07:35 AM 0
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Great. I am glad to see your issue has been resolved.

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