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Question by Pondwater · Nov 25, 2012 at 09:58 PM · animationrenderer3d model

How to disable animated model child mesh renderer?

I downloaded a model from the Asset Store, I have it animating, but after a certain point I want to stop rendering the model and play it's particle effect (an explosion).

The Skinned Mesh Renderer is a child of the parent GameObject.

How do I access that child skinned mesh at runtime to disable its renderer without disabling the particle effect.

If i simply use renderer.enabled = false, the model is still renderer but the particle effect doesn't render.

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Answer by whydoidoit · Nov 25, 2012 at 10:13 PM

  //JS
  GetComponentInChildren(SkinnedMeshRenderer).enabled = false;
  //C#
  GetComponentInChildren<SkinnedMeshRenderer>().enabled = false;
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avatar image Bakrino · Nov 10, 2018 at 05:11 PM 0
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Thank you so mush that helped me

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