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Why is my FPC not walk forward?
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Answer by aldonaletto · Nov 25, 2012 at 10:15 PM
Dude, you should tell us what's your FPC - is it the Unity First Person prefab? If not, show which script you're using.
Anyway, the First Person prefab and any CharacterController based character has a well known problem: if some object childed to the character has a collider and this collider touches the character capsule, the CharacterController "thinks" that it's hitting another object and refuses to go ahead (or go to weird and unwanted directions instead). Have you childed any object to the character? If so, delete this object's collider (or mark Is Trigger).
Yes , it is the FPC unity prefab. Now it is working. Thank you!