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With Unity 4, how do you get MonoDevelop to recognize a newly loaded plugin like iTween?
I started a project, but about a third of the way through things I have realized that I forgot iTween, which I use for almost everything now. Normally I would load iTween and continue on with the work, but this time MonoDevelop does not reload the system and detect it. Whenever I try to use iTween, it keeps trying to tell me I want GUITween. I'm programming in C# - sohuldn't MonoDevelop see the iTween.c# file automatically?
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