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Question by
Zirkekelbachlavich · Dec 02, 2018 at 10:01 AM ·
c#2dposition
How to get the position that is closest to a target within a given radius
So, basically my game has this mechanic where you can teleport within a certain radius to the player. So how it works is I take the position of the enemy and, given that the enemy is outside of the teleportation radius, I want to be able to find the closest position within the radius for the player to teleport to. Thanks!
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