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Why my 2D shadows have low resolution?
Dear Unity community. I'm using Unity's URP(version ) 2D lights and shadows. Before i used Unity 2019.3 and everything looked great, but then I've upgraded to Unity 2021.1 and I've noticed my problem:
- When is resolution in game window set to Full HD my shadows look very pixelized (definitely not Full 
- The rest of the game looks fine 
- When I set resolution to QHD/ 4K they become crisp and nice(trough the fact that my display is only Full HD) 
- But i can't get this resolutions in build because my display doesn't support them 
- I've tried different light/shadows/quality settings but nothing seemed to help. 
- In Unity 2019.3 was everything ok 
- In game window is it noticeable but if maximized or in build it is unmissable 
- Please maximize pictures to see what I mean 
 Do You have any ideas how to make my shadows look better?
 Thank you very much for response! 

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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                