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Question by mesho · May 16, 2012 at 09:22 AM · iosiphonepathdatascreenshot

capture the screenshot to iPhone photo gallery

am using // Application.CaptureScreenshot// and want this picture to be saved in the iPhone gallery , i tried lots of ways which i found here , but it still not working !! anybody can help on that ? BTW, i found lots of questions on the same thing & no answers !!

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avatar image mohanrao164 · May 16, 2012 at 10:57 AM 0
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did u check the asset store i think plugin is there if not screenshot capture i found the video capture one.go through that it would be helpfull

avatar image mesho · May 17, 2012 at 01:55 AM 0
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there is only $$anonymous$$egaGrab as i know & it is only to grap a Hi Res. pictures from the PC not iOS

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Answer by DeveshPandey · Nov 16, 2012 at 10:16 AM

You have to use iOS natives functions to do that, and remember that native function does not worked on Editor/Simulators, it will work on actual device, so write your native function and test on actual device. If you need more information then drop a mail at devesh.pandey@engineer.com, and don't forgot to write "Unity3D Help" in subject.

Good Luck!

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avatar image DeveshPandey · Nov 28, 2012 at 11:29 AM 1
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Vote up and accept it, if working

avatar image DeveshPandey · Jun 18, 2014 at 02:50 PM 0
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You can use this plugin.

http://u3d.as/content/devesh-pandey/capture-and-save

avatar image bishulove123 · Jul 12, 2014 at 08:39 AM 0
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Capture And Save Application not working Hello Devesh, I have purchased "Capture and Save" application from the asset store. Whenever I make a build of example project for android and ios, its unable to start the camera. I tried to visit your support website, but the page is not opening. Need your assistance to use the application as well as the plugin.

avatar image DeveshPandey · Feb 18, 2015 at 08:49 AM 0
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I think we had a discussion by emails, this plugin is not for taking snaps from camera, this is to capture screen and save to gallery.

If you wish to capture image from device camera then you need to buy this plugin.

http://u3d.as/8t8

avatar image ina · Jan 27, 2016 at 09:50 AM 0
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nice email address!!

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Answer by FatWednesday · Aug 13, 2012 at 03:26 PM

You can use a number of methods to actually grab the screen, from Application.CaptureScreenshot, RenderTextures (pro-only) and Texture2D.ReadPixels()

However none of these options will let you save to the photo gallery on iOS, for that you have to use a native plugin (written in objective-c). The only plugin i know available at the moment that does this is the Excetera plugin from Prime31. however that plugin is designed to do a whole load of native features, so if its just the image saving you want, $65 seems a bit much for one feature. So it might be worth biting the bullet and learning a tiny bit of objective-c and writing the plugin yourself.

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