Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by hesa2020 · Nov 04, 2011 at 07:31 PM · objectdisableonother

Disable script on other object

Ok from the chat i want to disable the script for move character. because when the player type a message in chat if "w,a,s,d" key is pressed or "space" the character move

So i have made a script to disable this script but its not working/

here the script :

 private bool EnterPressed() {            
     var myScript = GameObject.Find( "LocalPlayer" ).GetComponent( "WowCharacterController" ) ;
     if(myScript.enabled = true){
         myScript.enabled = false;
     }
     if(myScript.enabled = false){
         myScript.enabled = true;
     }
     return (Event.current.type == EventType.keyDown && Event.current.character == '\n');
 }

And i got error :

Assets/Game/Scripts/chat/ChatController.cs(53,71): error CS1061: Type UnityEngine.Component' does not contain a definition for enabled' and no extension method enabled' of type UnityEngine.Component' could be found (are you missing a using directive or an assembly reference?)

Anyone know how to fix it ? i know there are other topic on this bug , but i dont find how to fix that. Thank you for your help !

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by save · Nov 04, 2011 at 11:31 PM

It sounds far more easy to just have a static boolean on the steering part of the character.

 if (steering) {
     //The characters movement here
 }

Although, remember it's better to get a component by type and not by string. Have a look at the GetComponent-function.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by hesa2020 · Nov 05, 2011 at 02:59 AM

hello , im not sure to understand what you mean , i need to create a function for steering ?

and by the way, i have a script on my camera when i click anywhere and drag , my camera move arroung my character , and i have some button GUI but when i click on them i can drag and rotate my camera. do you know how i can do a script like :

... if(its not clicked on any gui){ move camera.... }

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hesa2020 · Nov 05, 2011 at 04:34 AM 0
Share

UP, looking for help please

avatar image hesa2020 · Nov 06, 2011 at 12:45 AM 0
Share

Anyone have a solution please

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

How to disable an object 1 Answer

Call instantiated object from other script. 1 Answer

Enable/Disable GameObject Button script 1 Answer

Disable a script on collision 2 Answers

please help 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges