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1) I need a code that will make it snow. The catch is I don't want snow to pile up I just want it to snow.(While your at it could you explain what I would have to do differently between snow and rain... or is it a completely different code.)
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2) I need to make a physics material that will act like snow... (I think I would do this through an editing program like Maya, am I correct?)
3) I would like to make an evergreen tree that has some snow on it.
4) How do I make a material that looks like ice... I know there is a material that works like ice, but I want one that looks like the ice.
Answer by Kiloblargh · Nov 23, 2012 at 10:11 PM
particle system.
yes. no.
texture map.
texture map.
umm can you explain just a tad more... plus for where you said no... That was ment for 3
for #1 how do I make it cover more area? In which I mena, which of the little tabs would I use to make it cover more space
Answer by Nanocentury · Nov 13, 2013 at 05:39 PM
for #3 I would model&texture an evergreen with no snow and then modify a diffuse shader to apply a scattering of white/pale blue pixels to add a randomised snow effect.
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