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How to seamlessly tile terrains
Just wondering how to tile terrains in unity during runtime. I have a script that generates terrains however I would like to make the world larger by taking these terrains and making them look like one large terrain.
Thanks for answers
$$anonymous$$ods: How many of these questions are we going to post? Since I joined Unity Answers these come in all the time (why? why not reject/duplicate question); just cluttering up the lanes.
There is no out-of-the-box functionality to do this. Look at Stitchscape in Asset Store.
You might think well we should have a question open in case someone wants to come up with an Answer, fair enough, then reject all the rest and point to an open one.
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