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Question by
Dave123456789 · Nov 21, 2012 at 07:47 PM ·
animationweapons
Best way to hold weapons 3D FPS
I need advice on how I should go about having avatars in my game hold weapons. Its a 3D FPS, with melee and ranged weapons (shovels, bats, cro bars, guns).
Do i programmatically set it up to have a character hold different types of weapons, or make a separate animation for him holding every kind of weapon?
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