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Following tutorial...FPS Controller drops down after hitting Play
Using a new trial version of Unity on a Vista 64 machine. Following the tutorial at http://docwiki.unity3d.com/uploads/Main/GUI%20Essentials.pdf. When I add the First Person Controller to the scene and click "Play," the controller drops vertically unless I uncheck the "Character Motor (Script)" option in the inspector (which also makes it impossible to control the FPS Controller through keyboard/mouse, although I can change the viewing angle of the camera. Any thoughts?
Answer by Maarten · Nov 24, 2010 at 09:21 AM
Yeah its due to gravity. So make sure your Gameobject on which the FPS Controller is attached to, is above your terrain.
Answer by jscifers · Nov 24, 2010 at 03:28 AM
figured it out...still can't figure out how to control the FPS control, but realized that gravity is making that controller drop out of the scene.
Answer by Devin · Dec 08, 2010 at 03:21 PM
AND make sure your terrain (or mesh you're standing on) has a collider too.
Answer by create3dgames · Dec 28, 2010 at 05:38 PM
Or just set your Y axis for the FPS Controller to zero
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