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Question by
ikillzombies · Mar 28, 2018 at 02:34 AM ·
distanceangle
Fixed Joint2D Malfunctioning?
Hi, I have been working a bit with Fixed Joint 2D, and have run into a problem. For some reason, the fixed joints are able to spin around their connected body. Now, I could have misunderstood something, but I was under the impression that fixed joints were supposed to keep a fixed connection between two rigid bodies, distance AND angle, as the name would imply. I have worked with them successfully in the past, but I have no idea what the problem is now.
So, does anyone have any experience with this or have any suggestions?
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