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Question by
leopeaxd · Jul 06, 2020 at 12:36 PM ·
c#triggerunity 2dxboxcontroller
How to get trigger input on an Xbox controller (Mac)
I am trying to make it so that when I press the right trigger on my controller the laser prefab instantiates. I'm am trying to use unity's input manager but I cannot get it to work. I would like it so that I could do something like this:
if (Input.GetButtonDown("Fire1")) { Instantiate(laserPrefab, transform.position, Quaternion.identity); }
Any help would be appreciated.
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