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Unity Editor crashes when I click on a .mat
This is a strange one. I've looked everywhere for a question about this but I swear there are none.
For some reason, only happening in the past few days, whenever I click on a .mat (or any gameObject that has a material/texture), Unity crashes, with no explanation. I'm completely stuck.
I managed to temporarily fix it yesterday by re-importing a random asset I was using, but even then it crashed and then started working again on a re-start. Once I'd close that instance of Unity, the problem would reoccur.
Any have this happen to them? Any way to fix it?
Thanks a lot for your time.
Answer by Polygon Gaming · Mar 11, 2014 at 02:04 PM
I've found a workaround; if I change the editors rendering to 'Wireframe', click on a gameObject that has a .mat, and then change it back to 'Texture', it will work fine until I close Unity and reopen it, in which I have to do the same again.
Not ideal though...
Thanks for the workaround. Same problem, 3 years on, although $$anonymous$$e appears to be the result of using Android Native plugin.
Answer by dsadasdad · Apr 03, 2014 at 09:27 PM
i have exactly the same problem.
At least your workaround worked, too.
Your answer
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