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Load difference path of animation
I'm a new guy in unity, there some problem when i making animation
i want to make a FPS game, i ready have a person shooter model i can made it run, walk, but when i want to make it shoot i dont have any animation for shooting, but i find a model just for the all the hands and the gun, this animation can shoot, draw ..... the problem is i want to make a model can walk, run and shoot using the part of animation i found combine with the animation i done before.
Some one can help me or give me any tutorial
I think what you're asking for might be a blended animation? Blending between walk, run, and shoot as needed? $$anonymous$$ecanim is designed to help you do this, start there.
the problem is the my own model and the model i found just for the hand and the gun,two difference model and animation. How can i combine two of it, or i must find another model for FPS.
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