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Question by spykerwolf · May 20, 2017 at 08:49 AM · c#soundmusicpongmain menu

Muting all Sound / Music from options menu

Hey guys. I'm implementing the following in my options menu:

Sound ON/OFF (Completely muted throughout all scenes). Sound adjustable with a slider (throughout all scenes as well). Music ON/OFF (Completely muted throughout all scenes). Music adjustable with a slider (throughout all scenes as well).

My Music ON/OFF is working at the moment, but only for 1 scene. How would I mute everything? All my sounds are currently in 1 script (not Music, only sound), but I can't figure out how to mute it?

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avatar image Sergio7888 · May 20, 2017 at 08:09 PM 0
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Try change your Sound manager in a Singleton.

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Answer by Cuttlas-U · May 28, 2017 at 12:05 PM

hi; u need to use PlayerPrefs to store the current value of that slider witch u set in the first scene;

then when another scene is loaded create a script for each audio source ( or u can create 1 with an array of audio sources that reach every audio source with a loop ) to load that prefab value and set it to the audio source volume;

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