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Question by darfvader · Nov 19, 2012 at 02:30 PM · mobileoptimizationunity4.0

Unity4 optimization for target GPU

I understand that the new Unity 4 will know to set the resolution and some other features depending on the GPU of the device it will run on. What are these "other features" and how exactly will they work? for example, will it change texture settings/shaders/materials as part of said optimization?

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