Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by AudiOishi · Jun 03, 2011 at 07:44 PM · texturemeshmaterialrenderer

Why are my textures on planes flipped / reversed left-to-right?

  1. add a plane to and empty scene

  2. create a new material with a texture from a psd file.

  3. add the material to the plane.

  4. The texture in the scene view is flipped left-to-right compared to the texture file and the texture as it displays in the shader section of the inspector

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by DaveA · Jun 03, 2011 at 07:59 PM

That is annoying. You can set the image tiling to -1 on X to correct it.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AudiOishi · Jun 03, 2011 at 08:35 PM 0
Share

Thanks for the answer! Setting the tiling to -1 does seem to solve solve the problem if the texture wrap mode is set to repeat.

avatar image DaveA · Jun 03, 2011 at 09:20 PM 0
Share

Thanks for re$$anonymous$$ding me - also try Clamp. I seem to recall that solving a problem or two...

avatar image flaviusxvii · Jun 03, 2011 at 10:11 PM 0
Share

So wait.. are the texture coordinates on the default plane actually mirrored from what they should be?

avatar image Wolfram · Jun 03, 2011 at 10:33 PM 1
Share

In clamp mode, you need to adjust the texture offset, too. Don't remember which way, though, try +1 or -1

avatar image AudiOishi · Jun 06, 2011 at 01:52 PM 0
Share

Got it. In the $$anonymous$$aterial properties, Set X-Tiling to -1, X-Offset to 1. Now the texture repeat mode can be set to clap OR repeat. Thanks!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Changing two different objects renderer colour 1 Answer

How to switch the texture being used by the material of the mesh renderer 1 Answer

Swapping out materials on a skinned mesh renderer? 3 Answers

Can anyone identify this texture/mesh quality problem? 2 Answers

Layered Textures/Materials 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges