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Question by thekill473 · Oct 27, 2012 at 04:13 AM · c#playersavingprefs

Where does unity save player preds when testing in the editor?

I'm trying to test saving for my game and it would be really useful to have the console while testing but I cant seem to find any unity player pref files for the editor.

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Answer by hvilela · Oct 27, 2012 at 04:39 AM

YourProjectFolder/YourProjectName.userprefs

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avatar image thekill473 · Oct 27, 2012 at 05:17 AM 0
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That just seems to hold user prefs about actual editor settings. I'm talking about player prefs from PlayerPrefs.SetInt(string, int)

avatar image whydoidoit · Oct 27, 2012 at 05:20 AM 0
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It depends on the platform - but it's in the documentation for PlayerPrefs.

avatar image hvilela · Oct 27, 2012 at 05:24 AM 0
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Sorry, I misunderstood the question.

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Answer by Eric5h5 · Oct 27, 2012 at 05:19 AM

Depends on the OS...on the Mac, they are in Preferences as usual. On Windows, they are not files but are in the registry.

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