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Question by CarbonTech Software · Jul 09, 2010 at 07:24 PM · networkrpcparticleemitter

How do I network a Particle Emitter's Emitting setting?

Hello, I am at a loss as to how to network a Particle Emitter's active setting via RPC calls (or Serialize calls). There is probably an easy way that I just can't remember.

Thanks in advance, CarbonTech Software Admin

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Answer by AnaRhisT · Jul 09, 2010 at 07:35 PM

You don't need to use and RPC calls.

You need to serialize it like the movement serialization(Interpolation).

Additionally, You'll need to use a NetworkView component and in its 'observed' slot add that Interpolation's script to it. - The SAME WAY as u interpolate movement.

Good luck!

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avatar image Henrique · Jan 06, 2011 at 01:34 PM 0
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It isn't working for me...i added it as you said exactly to the Particle System, but i cannot control the Emit(); in my script to the network. it only change the emit in one player....:P

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