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Controlling Camera using Kinect SDK
Hello
I want to just make the first person controller be controlled by kinect input.
I have the SDK and unity 3.5.5f3.
I just want the FPC to turn based on the turning direction of the shoulders of the player, move forward continuously if the player takes a step forward and move backward if the player steps backward.
I can't find any specific tutorial, most are just about installing and setting up the SDK and Unity, but I can't find the actual stuff.
Any help? Thanks!
PS: I don't want to fiddle with 3rd party like OpenNI etc if possible!
I'm trying to accomplish this too, no one has ideas about this topic?
Since no one gives a fk helping about $$anonymous$$inect questions, I'll tell you you can look up $$anonymous$$inect Wrapper Package and also this link for further troubleshooting (you WILL have at least some game-locking trouble) click this
Answer by masterchop · Sep 12, 2016 at 04:12 PM
You need to read about the kinect gestures and use the GEsture builder in the SDK to get your own gestures. Once you have them just assign action to them, if you have a game already mapped to keyboard keys, you can downloada plug in to emulate keystrokes, so your gesture will perform the action, in a few lines of code.
hope it helps, very interested in your kinect works...
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