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Question by AzraelKans · Nov 17, 2012 at 08:11 PM · unity 4multitouch

Does unity 4 support windows 8 multitouch?

Does the recently released version of unity 4 support winodws 8 multitouch screens? I have an ultrabook and I while to modify a demo I made in it, so you dont need to use the keyboard at all for controls. but for that to work I really need to use multitouch controls.

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avatar image Forrest_Gimp · Nov 19, 2012 at 08:14 AM 0
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I'd like to know this too!

avatar image Parseri · Nov 20, 2012 at 02:05 PM 0
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This would be a very important piece of information for me too :)

avatar image bfriedman · Jul 24, 2013 at 08:29 PM 1
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This question is relevant again with Unity 4.2. Now that Win 8 is supported, it's unclear if mul$$anonymous$$ch is supposed to be working for windows store apps or in the editor itself. I have a windows 8 tablet and it's nor working for me. But most importantly, its unclear if it should be working or not.

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Answer by Forrest_Gimp · Nov 23, 2012 at 09:17 AM

OK, I downloaded the free version and tested it. There is most definitely no touch support on windows7. I have no access to a windows8-device to test it there, but I doubt the implementation of windows touch-support has changed much.

That's a major disappointment really, after what David Helgason said at Unite 2012!

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avatar image Graham-Dunnett ♦♦ · Nov 23, 2012 at 12:00 PM 0
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$$anonymous$$ said we'd support Win8 and WP8 and we will. Just it was not ready for 4.0. Am sure you'd prefer us to sell you a working solution, rather than an incomplete and buggy one.

avatar image Forrest_Gimp · Nov 23, 2012 at 12:18 PM 0
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I certainly mean no disrespect (especially being a free-user ^^ at least up to now), but considering the announcement was made three months before a major release (and I'd consider moving from 3.6 to 4.0 being pretty major), I would really have hoped for this to be included.

Of course you are right about working solutions.

Allow me one question, anyway: Do you plan to support win7-touchinput as well? Considering there are still not too many win8-machines out there while win7 has reached 40% of the overall OS-marketshare ( http://netmarketshare.com/report.aspx?qprid=10&qptimeframe=$$anonymous$$&qpsp=165 ) it would be a major improvement as well.

avatar image Graham-Dunnett ♦♦ · Nov 23, 2012 at 12:33 PM 0
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Porting Unity to Win8 and WP8 is a probably the largest port we have had to do since starting Windows support in 2.5. Regarding Windows7, there are many solutions out there to support mul$$anonymous$$ch. See, for example, http://software.intel.com/en-us/blogs/2012/11/07/adding-multi-touch-support-in-unity-windows-apps.

avatar image Forrest_Gimp · Nov 23, 2012 at 01:00 PM 0
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Again without meaning to offend, but there are only very few, limited solutions that I could find. Actually I have read the article you linked, and it even confirms this impression (quoting the authors statement considering touch-plugins: "...so I looked myself and sure enough lots of people wanted one but nobody had one that they were willing to admit.") The closest thing to a working mul$$anonymous$$ch-solution I have found is on this site: https://github.com/InteractiveLab/TouchScript

$$anonymous$$aybe what the author writes makes perfect sense for a professional windows-programmer, but all that stuff about "hooks to windows" and such makes my head spin. I can handle a bit of unityscript, and a tiny bit of c# that crosses my path, but that's about it. What I want is just accessing the Input.touches to create interactions like they work on iOS or android-devices. For me it seems that unity should just connect to the mul$$anonymous$$ch-eventsystem /drivers of windows7, and that would be it. I don't know how difficult that is, though.

avatar image ChrisYummi · Apr 08, 2013 at 11:29 AM 0
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I'm not worried about WP8 support (yet) but if I could test a mul$$anonymous$$ch mobile game on a touchscreen laptop - that would be awesome!

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Answer by ChrisYummi · Jun 24, 2013 at 11:28 AM

Ok the solution seems to come from here:

http://software.intel.com/en-us/blogs/2013/05/01/the-unity-multi-touch-source-finally

Unity doesn't support it yet but this seems to be a free solution.

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avatar image ChrisYummi · Oct 04, 2013 at 07:16 AM 0
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Spoke too soon, it doesn't seem to work in the editor. Works fine on a build though but not what I want for development of mobile apps on a touchscreen laptop. The search continues...

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