Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by zillion · Oct 29, 2012 at 02:16 PM · javascriptguieditorshadowdrop

EditorGUI Error when building to iPhone

I am using the 'EditorGUI.DropShadowLabel' function to draw a drop shadow on a few of my labels.

More info here if you don't no about it: http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.DropShadowLabel.html

It runs wonderfully when testing on my Mac. But when I attempt to build it out to my iPhone, I receive an "Unknown identifier: 'EditorGUI'" error.

Does anybody have any idea why?

Thank you in advance!

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ZenithCode · Oct 29, 2012 at 02:23 PM 0
Share

Is this an editor script? That is, does it extend Editor and is it in a folder called Editor?

Editor folders should be stripped out of the build automatically for you.

avatar image zillion · Oct 29, 2012 at 02:43 PM 0
Share

@ZenithCode - I have a script named 'Game', and inside that I have my OnGUI function. I also do have an Editor folder, and in that, I have the code from the Script Reference link I posted with my question.

avatar image ZenithCode · Oct 29, 2012 at 02:47 PM 0
Share

O$$anonymous$$ that's good. So what exactly to you need?

The DropShadowLabel is not something you can see in the game itself. It can be used in the editor/inspector only.

avatar image zillion · Oct 29, 2012 at 02:50 PM 0
Share

@ZenithCode - But I have the following line in my 'Game' script:

EditorGUI.DropShadowLabel(Rect(0,0,100,100), "Final Score: " + finalScore, labelStyle);

And it shows perfectly in the game window when running on my $$anonymous$$ac, with the correct drop shadow.

Yet, refuses to build to iPhone...

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by ZenithCode · Oct 29, 2012 at 02:53 PM

OK so what you need to do is remove that DropShadowLabel and use this:

 void OnGUI()
 {
      GUI.Label("Final score: " + finalscore, labelStyle);
 }

Add your visual preferences in the style only. Remove the editor folder and the script in there.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image zillion · Oct 29, 2012 at 02:57 PM 0
Share

@ZenithCode - Not to sure how to add that drop shadow to the actual style though?

avatar image ZenithCode · Oct 29, 2012 at 03:25 PM 0
Share

This is a bit of a problem. You can't do shadow using GUIStyle or Skin. :(

I would suggest you create an image in Photoshop or similar and use that. If you do this, then you would need to create a font as well though.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Setting Scroll View Width GUILayout 1 Answer

How can I make a custom Time Range Selector (with sliders)? 1 Answer

Custom Inspector Invocation behaviour? 1 Answer

Create Multiple Foldouts. 1 Answer

How to know if something is selected in Hierarchy or in project. 5 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges