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Question by DavidS · Nov 17, 2012 at 06:57 PM · performancememory

Memory and Performance

Hi,

Does anyone know how to delete the memory for the iPad (or anything else that can cause performance issues with time) before loading a new level? Thanks!

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Answer by Eric5h5 · Nov 17, 2012 at 08:03 PM

Unused objects are cleaned up automatically by Unity when you load a new level.

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avatar image DavidS · Nov 17, 2012 at 08:13 PM 0
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Ok thanks.

It is totally fine on the devices if staying on the main menu screen and only the music plays, this does not show any issues at all. Only while playing the game this issue occurs after a while (first the music starts having a crack noise that gets stronger with time, and then the screen 'freezes' except the animations are still played or the App closes and we are back on the iPad 'desktop').

From your expertise what could cause the game to 'crush' after playing it for some time as this does not happen in the Unity editor but it happens only on devices e.g. on the iPad2. Thanks!

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