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Camera animation into a scene –most efficient way?
Let's say I have five levels and the camera swoops into the scene at the beginning of each level—a different animation each time—before aligning with the character. Does it make sense to code this into the character's camera follow script, or should it be a separate camera, or is there maybe a better alternative option I haven't considered?
Answer by julz11 · Sep 11, 2011 at 07:47 AM
5 levels in 1 scene? or 5 levels in seperate scenes? If it's 5 in 1 scene. You can give the camera 5 different animations and make it follow waypoints at the beginning of the first scene. And when the level is over. You can make the camera animate into the second scene, and so on!
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