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Camera Rendering Too Soon?
I recently starting seeing a weird bug. When my scene loads, the very first frame shows a lot of objects out of place, even though their positions and/or animations are setup in Start().
For example, my character's animation is set to play on Start(), but in the first frame after the scene loads, he is still in a T-Pose. Other objects whose transform.positions are set in Start are not in place yet. Does anyone know why I'm seeing this, and possibly how I can avoid it?
Thank you!
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