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Question by VentWs · Sep 27, 2013 at 08:54 AM · guimousedisappeartextareareappear

Load GUI.TextArea

I code the GUI.TextArea to follow my mouse. I would like the GUI.TextArea to disappear when I move my mouse to other location and then reappear a few seconds later. How can I do that?

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Answer by YoungDeveloper · Sep 27, 2013 at 08:57 AM

Describe what is your "other location". But overally, it can be achieved by using one simple bool. And that bool can be controlled depending on your mouse location.

 void OnGUI(){
    if(someBool_is_true){
       //gui stuff
    }
 }
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avatar image VentWs · Sep 27, 2013 at 09:25 AM 0
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other location meaning other position of an object. For example a plane

avatar image YoungDeveloper · Sep 27, 2013 at 11:57 AM 0
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use raycast hit on mouse position, by hit you can access what object was hit, and from gameobject you can get its name or tag.

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