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Look at player during animation
I have a tank model and I want it to go into a state where it will fire a bullet at the player every so often while always following the player.
I thought a easier way to make it shoot bullets at the player over time is to simply make a animation and have a event to fire a bullet right at the end but the problem with this is then the turret of the tank doesn't follow the player anymore as it's always playing the still animation however the bullet does go the direction of the turret as if the turret is rotating towards the player.
So I was wondering if there is anyway i can make it so the turret follows the player during the animation so i can use the fire bullet event or do I have to use a script for it to wait over time before firing a bullet?
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