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Question by DarkSlash · Aug 17, 2015 at 01:16 PM · visual studiodebugvisualstudiobreakpoint

VS 2013: Breakpoint only if an error happens

Im using VS 2013 professional as editor for Unity 5. I use VS Tools so I can debug. I put some breakpoints on my code but I want to stop execution just if an error happens. For example, I have a breakpoint in a line like this: myArray[indexValue] so if indexValue is out of the range of myArray, an error will appear and the breakpoint executed and stop the running. How cana I achieve this?

EDIT: I can put a condition (for example, if indexValue >= myArray.Lenght) but Im asking if there a generic "on error stop" option :)

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