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Question by TommiH · Nov 14, 2012 at 11:22 PM · performanceflash

Flash performance bottlenecks

My question is simple but the answer is probably not: What are the main performance bottlenecks in Flash builds? I'm especially interested in how it differs from standalone/webplayer. I'm talking about something similar to "minimize draw calls" for mobile devices.

Thanks in advance for any reply.

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