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Question by
TommiH · Nov 14, 2012 at 11:22 PM ·
performanceflash
Flash performance bottlenecks
My question is simple but the answer is probably not: What are the main performance bottlenecks in Flash builds? I'm especially interested in how it differs from standalone/webplayer. I'm talking about something similar to "minimize draw calls" for mobile devices.
Thanks in advance for any reply.
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