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This question was
closed Nov 14, 2012 at 06:38 AM by
Fattie for the following reason:
The question is answered, right answer was accepted
Question by
TommiH · Nov 14, 2012 at 12:12 AM ·
wwwflashasynchronous
Should asynchronous WWW be available in a Flash build?
Hello.
I'm wondering if asynchronous activities, especially the background download via WWW, is supposed to be working in the Flash build. Seems when I load an asset bundle (from local drive at the moment), Unity hangs until the download has finished.
Thanks in advance for any response.
Comment
Answer by TommiH · Nov 14, 2012 at 12:15 AM
Nevermind. It looks like it works in the pro version at least.
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