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This question was closed Nov 14, 2012 at 06:38 AM by Fattie for the following reason:

The question is answered, right answer was accepted

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Question by TommiH · Nov 14, 2012 at 12:12 AM · wwwflashasynchronous

Should asynchronous WWW be available in a Flash build?

Hello.

I'm wondering if asynchronous activities, especially the background download via WWW, is supposed to be working in the Flash build. Seems when I load an asset bundle (from local drive at the moment), Unity hangs until the download has finished.

Thanks in advance for any response.

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Answer by TommiH · Nov 14, 2012 at 12:15 AM

Nevermind. It looks like it works in the pro version at least.

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