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Question by degoos · Dec 13, 2011 at 04:08 PM · lightinglight

Spotlight shines out of range

Hi, I've created a spotlight inside a cube house. As you can see on the image, it's directed to the front wall of the house, still there is a huge glow on the right out of the house, even while the range is smaller than the distance to the outer wall, how is this possible?

http://img404.imageshack.us/img404/904/problemlight.jpg

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avatar image degoos · Dec 13, 2011 at 12:11 PM 0
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Now I've placed a pointlight somewhere central in my cube. When the range is less than the shortest distance to an outer wall, nothing in the surroundings is illu$$anonymous$$ated, but when the range exceeds this distance, half of the ground plane start to glow ass wel, even if the range is just outside the outer wall.

http://img337.imageshack.us/img337/9721/problempointlight.jpg

avatar image degoos · Dec 13, 2011 at 12:12 PM 0
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The side of my cube is 20, so you can see the light is far out of range..

avatar image Statement · Dec 13, 2011 at 04:22 PM 0
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Is your rendering vertex lit?

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Answer by degoos · Dec 13, 2011 at 10:07 PM

I don't know, how can I check this?

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