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Question by lordmonkey · Nov 12, 2012 at 09:52 PM · gameobjectobjectparent

How to remove the GameObject having the Object

I create small halos on click, and I would like to destroy them after some time but somehow I can only destroy the object that I Instantiate - `Light` and this `GameObject` that I create also has `animation`, `halo`; etc.

How can I destroy the `GameObject` having the light component.

Code :

 public Light haloLight;    
 
 Object newHalo = Instantiate (haloLight, hit.point, transform.rotation);
 Destroy (newHalo, 1.5f);


With this I can only destroy the `Light` component

I have also tried

 GameObject newHalo = Instantiate (haloLight, hit.point, transform.rotation) as GameObject;            
 Destroy (newHalo, 1.5f);
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Answer by Yokimato · Nov 12, 2012 at 09:55 PM

Once you have the newHalo (Light), you can access the GameObject by saying:

 newHalo.gameObject
 
 

Try destroying that once.

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avatar image lordmonkey · Nov 12, 2012 at 10:00 PM 0
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@Yokimato If I go like this Destroy (newHalo.gameObject, 1.5f) then I get NullReferenceException: Object reference not set to an instance of an object

avatar image lordmonkey · Nov 12, 2012 at 10:04 PM 0
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Ok, I fixed it with using Light ... as Light then I was able to remove it but I have no idea why this particular method worked.

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