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Question by
absameen · Jun 20, 2012 at 10:56 AM ·
editortextureassetstore
Editor Script Texture Import Settings, Asset Store
I have an editor script that will be released in the Asset Store. I'm using Textures for the GUI that are loaded with Resources.Load(). The Import settings have the Texture Type of GUI to produce sharp results.
My question is, will the Textures retain their import settings when deployed to the Asset Store? If not, how can we set the Texture Type from the editor script itself?
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Best Answer
Answer by absameen · Jul 02, 2012 at 10:03 PM
Having submitted an extension to the Asset Store, I can confirm that texture import settings will be applied.