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Question by ina · Nov 12, 2012 at 01:46 PM · javascript

Prototypal vs Classical-Inheritance UnityScript

What exactly do they mean when they say that classic javascript is prototypal and UnityScript uses classical-inheritance?

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avatar image hexdump · Nov 12, 2012 at 01:49 PM 1
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You can read about prototype-based program$$anonymous$$g here: http://en.wikipedia.org/wiki/Prototype-based_program$$anonymous$$g. A comparison with a class-based program$$anonymous$$g is also provided.

One of the key differences is that UnityScript (are you refering to C#?) has classes an javascript doesn't.

avatar image ina · Nov 12, 2012 at 01:52 PM 0
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what about function.prototype stuff? really confusing

avatar image hexdump · Nov 12, 2012 at 01:57 PM 0
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I don't use javascript in unity myself. Don't really know if it really supports prototypes as regular javascript does (javascript for browsers). Anyway, if your search is about the key differences between prototype/class based program$$anonymous$$g the wikipedia link should put you on your way :).

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