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Question by Uping · Aug 05, 2014 at 12:37 PM · animation2danimatorcondition

2d animation how to stop your animation and set a condition

so basically I created a 2d animation from a sprite then afterwards I created a code that will make an animation play for a certain condition for example:

 if (answer == 1)
             
                         {
                 ShowIncorrect = false;
                             ShowCorrect = true;
                         
                             Char.animation.Play("Wrong answer");  
                 
                             Attack();
                             NextQuestion();
                         
 
                         }                        

the problem is the animation keeps on playing then i realize the problem, the problem is its not the animation its the animator, because when I disable the animation the character is still playing the animation and when i disable the animator it stops so what do i need to do for me to fix this problem i need the animation of the 2d sprite to play in a certain condition and stop playing repeatedly im a complete newbie so please help me

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