Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Juhsi · Oct 27, 2013 at 04:23 PM · colliderwatershipboat

Can't stand on the boat(but it already have collider)

Hey, I have problem about standing on my boat, I have already add collider on it, but is so wierd......

This is my video.

Plz help me, really appreciate.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Tomer-Barkan · Oct 27, 2013 at 04:25 PM

It looks like your boat is flipping over. I guess it probably has a rigidbody component, and your player's weight causes it to flip over.

Try "freezing" the X and Z rotation axis, if you don't want the boat to flip and rotate except for the left/right rotation. You can do this from the inspector, under the rigidbody component, open the "Constraints", and check "X" and "Z" in "Freeze Rotation".

Comment
Add comment · Show 7 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Juhsi · Oct 27, 2013 at 04:31 PM 0
Share

Hey, thanks for your answer. I followed your step, but it still dosen't work :( It still was wrong as video...

avatar image Tomer-Barkan · Oct 27, 2013 at 04:35 PM 0
Share

Do you still see the boat flipping over? Add a screenshot of the collider.

avatar image Juhsi · Oct 27, 2013 at 04:39 PM 0
Share

boat didnt flipping,but the character was stuck in the boat (and half body was penetrate the boat)

my boat have mesh collider and I also tried box,sphere....it can't work too :(

example

avatar image Tomer-Barkan · Oct 27, 2013 at 04:49 PM 0
Share

still seems like the boat is flipping... weird. Try disabling the rigidbody of the boat, living only a static collider.

avatar image Juhsi · Oct 27, 2013 at 04:50 PM 0
Share

hi, I was figure out!

$$anonymous$$y character is too heavy....haha,so that the ship can't carry him. I adjust the boat mass and it was great work.

Thanks a lots for your answer me the question (:

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do i make floating ship ? 0 Answers

Buoyancy Toolkit, how do you move the object 0 Answers

Making my character's gravity change when i hit a collider. 1 Answer

Having trouble with player boat movement with buoyancy pack 0 Answers

When adding a box collider boat starts moving? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges