Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Will Poole · Nov 19, 2010 at 01:48 PM · buttonresetgui-buttonreset-position

How do I reset a objects position through a GUI Button ?

Hi being a unity rookie still, could someone please tell me how I possible get an object on my game screen to reset back to it's starting position after it has been dragged around everywhere, by click a button through a

function OnGUI () {
    if (GUI.Button (Rect (10,10,50,25), "Reset")) {
        print ("Resetting original position");
    }
}

(This is the code I have at the moment)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3

Answer by duck · Nov 19, 2010 at 02:00 PM

You have to store the original position & rotation of the object in variables, when the script starts up. Then you can re-apply these values in your GUI Button code, like this:

var startPos : Vector3; var startRot : Quaternion;

function Start() { startPos = transform.position; startRot = transform.rotation; }

function OnGUI () { if (GUI.Button (Rect (10,10,50,25), "Reset")) { print ("Resetting original position"); transform.position = startPos; transform.rotation = startRot; } }

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Will Poole · Nov 19, 2010 at 02:35 PM 0
Share

Awesome cheers for that really appreciate it

avatar image duck ♦♦ · Nov 19, 2010 at 02:52 PM 0
Share

You're welcome. Please remember to accept and upvote answers which solve your problem!

avatar image Demigiant · Mar 19, 2011 at 04:24 PM 0
Share

I'll upvote you in the mean time ;)

avatar image micahhauge · Dec 08, 2011 at 02:01 PM 0
Share

thanks works great!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

1 Person is following this question.

avatar image

Related Questions

Cannot click UI button. 4 Answers

calling OnGUI events are cancelled by LateUpdate? 0 Answers

Timed particle system disable 0 Answers

Change button texture when its clicked 1 Answer

Reset button 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges