- Home /
Icon In Build
Hello,
I'm working on the icon for my game, and I jut have a few questions.
My problem is, is that the icon appears to be blurred on the build when I 'quick look' it (mac), or if I have the 'cover flow' view on. I have made 4 versions of my logo, 16, 32, 48, and a 372 for high res, and I have applied each icon to the Player Settings. Any reason why the icon gets blurred?
Thanks
$$anonymous$$y main one is mac, although I would like it to work on Windows
Answer by col000r · Dec 13, 2011 at 09:09 AM
Use spotlight to search for an app called Icon Composer (comes with Xcode)
Drag your 512x512 icon in the biggest slot. Drag from the biggest slot to all the other slots (or provide optimized versions)
Save as UnityPlayer.icns
Right-click on the app file and choose Show Package Contents and navigate to Contents > Resources
Overwrite UnityPlayer.icns with the one you created in Icon Composer.
Done! Icon should look a lot better now!
Answer by Paulius-Liekis · Jul 11, 2011 at 01:34 PM
Make sure you disable mipmaps and disable resizing for non-factor-of-2 icons (i.e. 48 and 372), otherwise they get scaled to nearest dimention. That usually fixes problems for icons on mobile platforms.
was having a major headache about our medium icon(48x48) being blurry, even tho we made a 48x48 version. didn't think it was a non power of 2, and didn't think about turning the scaling off. Thanks a lot!
EDIT: never$$anonymous$$d, for some reason the icon turned bad again today, even tho the import settings are now looking fine.
Your answer
Follow this Question
Related Questions
Distribute terrain in zones 3 Answers
PNG icon color issue 2 Answers
custom launch icon for windows 7 64bit problem 0 Answers
Game icon not visable 0 Answers