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Question by
Dheepak · Mar 06, 2013 at 12:22 PM ·
androidrenderingmobiletrailrenderer
Trail Renderer display
I am using a trail renderer to trace the character path in an Unity Android application. Despite the Start width and End width parameters being the same, the track width is sharp and not uniform at turns. I have attached screenshot as reference
screenshot_2012-10-19-16-21-07_marked.png
(155.7 kB)
Comment
Answer by Graham-Dunnett · Mar 06, 2013 at 12:34 PM
Your corners are too sharp. If your trail goes through 90degree turn, for example, you'll see this narrowing. See the sketch for what you are currently doing (left, wrong) and what you need to do (right, right).
trail.png
(48.2 kB)